Friday, May 01, 2009

CS 820 Week 3 in Second Life

Lyr demonstrates how to create a stool, fountain head and lampOn Thursday, April 30, we held two sessions in Breeze and created recordings of the following topics: selecting measurement attributes, setting goals, creating the usability specification and designing the test procedure, test plan and experimental design.

In Second Life, we gathered to discuss building techniques and created a stool, fountain head and lamp. For those who missed it, the notes are in a notecard giver within the lamp sculpture in front of the building information signs. (See the example at the top left). Click the lamp to get a copy of the notecard. It has instructions, textures and a sample of the finished product.

We also distributed texture folders (through stone), four sound folders, vehicles and the Lyr scripts folder. In the scripts, the tip jar/genie bottle script has examples of how objects can interact with the local chat log or via instant message.

If you did not want the chat log to spam the data collected to the test subject, you could have the object instant message the test conductor privately with the data collected. This is not required for our projects, but good to know. Another method is the llOwnerSay() function. Objects then communicate only with the owner or avatar that rezzed the object.

We are going to hold another Second Life class on Saturday, May 9, 2009, so look for it on the Calendar. The Breeze recordings will be posted on Moodle on Friday.

Have a great weekend!

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